

GC: Some enhancements, but the analog controls are way too sensitive.

There's a Chinese-only release with exclusive bugfixes but it has never been dumped let alone emulated (there's Chinese roms floating on the net but they're actually fan-translations of the old versions).

N64 emulation nowadays emulates most of its graphical effects without problem. Master Quest's ROM, as well as European Multi-3 versions of all 3 games (which are 60Hz rather than 50Hz in the origina) has been ripped of the GC disk and works fine on N64 emulators and hardware. You can play them uncensored this way, however the framerate, glitches and blocky graphics may be an issue. The various possible venues of playing the various "Zelda 64" project's games are: Of course, some 64DD stuff was still lost.
BEST N64 EMULATOR MAC 2016 MOD
Ultimately, OoT was downgraded to a standard N64 cartridge, Gaiden was released as a stand-alone short game (Majora's Mask) and Ura was reworked as OoT Master Quest, an alternate version of OoT on the GameCube that's just a dungeon mod (but analysis of leftover 64DD data in the original OoT suggest that was the original plan all along). The second two being extensions to OoT using the 64DD and adding new enemies, dungeons and quests. Well, first of all, the original Zelda 64 project was to span three games: OoT, Gaiden, and Ura.
